Games in Asia Meetup, a meeting for regional and local game developers and programmers, was held at ITAXA house in Ho Chi Minh City’s District 1 on Friday.
The event, titled “Third-Party versus First-Party Development in Vietnam,” was the third event held in the southern metropolis especially after the spillover sparked by Vietnamese independent game developer Nguyen Ha Dong with once top-downloaded game Flappy Bird.
The meeting was joined by many local and intentional game developers and programmers, as well as the CEOs from the two local game studios, HCMC-based GlassEgg and DivMob.
The focus of the meeting was the two presentations by Phil Tran, CEO of GlassEgg, and Ngo Van Luyen, CEO of DivMob.
Specifically, Phil Chen gave an English presentation on the prospects of the third-party game developing process, as well as the expertise of GlassEgg and Like.vn, its corporate member, in game making.
Meanwhile, Ngo Van Luyen’s presentation concentrated on the firm’s experience in developing and releasing games, from A to Z.
In the framework of the meeting, there was also a section devoted to local and international game studios during which they showcased their new gaming products to potential international and local customers.
‘Games in Asia’ is a specialized news site dedicated to the gaming industry with a focus on the Asian gaming market.
Flappy Bird creator Nguyen Ha Dong was chosen late last month as one of the world’s 11 most influential people working in apps, according to a list released by U.S. newswire Business Insider, thanks to his game. The simple game became the most downloaded app on both Apple’s App Store and Google Play Store for Android devices in February this year. Dong said on his Twitter account on March 19 that he will resurrect his app for both Apple’s iOS and Google’s Android platforms with a revamp. He took down the game on February 10, one day after he tweeted about its removal, stating that the move was due to the fact that “it was an addictive product.” Dong, who is living in the capital city of Hanoi, said in February that the app was raking in some US$50,000 daily from in-app ads for him. It took him three days to develop the game. |
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